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3D Design Intensive

Format 3-week intensive
Tool Blender
Instructor Brent Austin

A three-week intensive on 3D design in Blender, taught by Brent Austin, a 3D animator and motion designer who worked on title sequences for Marvel films and with clients like Apple, Meta and Coinbase.

Over three weeks I went from the fundamentals of modeling, materials and lighting to rendering and animation, and explored how design principles translate into 3D space. Below are two of the projects I created during the course.

01 / Glass Compositions

A series of abstract 3D compositions exploring glass and light. I experimented with a range of glass and translucent materials, refraction, depth of field and soft studio lighting, balancing color, form and transparency in every frame.

What I learned: building and fine-tuning materials, controlling light and reflections, and composing a frame in 3D space.

Glass composition 1 Glass composition 3 Glass composition 2

02 / Sphere Animation

A 3D motion study of spheres moving along a sculpted path. I built the scene, animated the motion with keyframes, refined easing and timing to make it feel natural, then lit, shaded and rendered the full sequence.

What I learned: animation principles in 3D, from timing and easing to lighting and rendering a complete sequence.

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